Scripting (writing):
•Rules for good writing
•Understand your audience and correctly address them.
•Keep your writing as simple as possible. (e.g., write out the full message(s) first, and then shorten it.)
•Make sure technologies used complement each other.
Interactivity (interacting):
•Interactive multimedia systems
•Generally people remember what they interact with.
Types of Interactive Multimedia Applications:
•Menu driven programs/presentations:
Often a hierarchical structure (main menu, sub-menus ...)
•Hypermedia
Less structured, cross-links between subsections of the same subject, non-linear.
Quick access to information: easier for introducing more multimedia features, e.g., more interesting "buttons".
Could sometimes get lost in navigating the hypermedia.
•Simulations / Performance-dependent Simulations:
e.g., Games - SimCity, Flight Simulators
•Rules for good writing
•Understand your audience and correctly address them.
•Keep your writing as simple as possible. (e.g., write out the full message(s) first, and then shorten it.)
•Make sure technologies used complement each other.
Interactivity (interacting):
•Interactive multimedia systems
•Generally people remember what they interact with.
Types of Interactive Multimedia Applications:
•Menu driven programs/presentations:
Often a hierarchical structure (main menu, sub-menus ...)
•Hypermedia
Less structured, cross-links between subsections of the same subject, non-linear.
Quick access to information: easier for introducing more multimedia features, e.g., more interesting "buttons".
Could sometimes get lost in navigating the hypermedia.
•Simulations / Performance-dependent Simulations:
e.g., Games - SimCity, Flight Simulators
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