1.The simulator based debugging techniques are simple and straightforward.
2.It is purely software oriented.
3.IDEs software support simulates the CPU of the target board.
4.User’s only needs to know about the memory map of various devices within the target board and the firmware should be written on the bases of it.
5.Since real hardware is not required the firmware development can start well in advance immediately after the device interface and memory maps are finalized.
6This saves development time.
2.It is purely software oriented.
3.IDEs software support simulates the CPU of the target board.
4.User’s only needs to know about the memory map of various devices within the target board and the firmware should be written on the bases of it.
5.Since real hardware is not required the firmware development can start well in advance immediately after the device interface and memory maps are finalized.
6This saves development time.
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